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| Software used | ||||||||||||||||||
| Maya, Quest3d, Photoshop, Turtle, NVIDIA DDS & Normal Map PhotoShop Plugin | ||||||||||||||||||
| Related links | ||||||||||||||||||
| http://forums.cgsociety.org/showthread.php?f=39&t=638803 http://forums.cgsociety.org/showthread.php?f=224&t=514028 http://www.devmaster.net/forums/showthread.php?t=13221 http://www.gamedev.net/community/forums/topic.asp?topic_id=496508 |
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| Discription | ||||||||||||||||||
| This is a model that i have built for the upcoming movie (The Seasons Of The Soul). Baked Ambiant Occolution with Turtle render engine for maya. This work is fully vertex shader. |
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| Shortcuts | ||||||||||||||||||
Use Arrow key and mouse to navigate with Walkthrough Camera. F: Walkthrough Camera |
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